![]() ![]() There are a few other new features but nothing you couldn’t live without. _- *sigh*Īnd still… no linux version yet. Oh no, no, no – I must have yet another folder in my roaming folder. This is alittle disappointing for me because it means 1) bytes are wasted on my computer for features I don’t want and 2) I can’t just open “straight out of the box” so to speak. #Metasequoia 3d softwareSide notes: Mizuno finally managed to combine the freeware and shareware versions into one piece of software AND put it in an installer. Time will tell whether they are used frequently enough to merit such a convenient yet space-filling location. There are a few buttons added, particularly at the top. I mean heck, can you beat not moving buttons? Technically, there are some button rearrangements for the new GUI system, though these are primarily in the options screens. I wasn’t particularly pleased in this respect, but it’s something I could learn to use if I wanted, and it was relatively easy to start using it, especially with the experience I’ve had with older versions. The downside of the GUI is that it feels so much more space-filling, like there’s now less room for me to work. Notably, the object panel has been moved to show up on the far right as a window. ![]() Things are bulkier, which is slightly depressing when you think about how pleasant his minimalism was in the previous versions, but at the same rate, it’s much more… um… informative? You can pick from different appearances in the left-hand-side menus (choose from showing text or showing icons with text). The good news: The GUI arrangement hasn’t changed much. That’s the nice thing about ANSI text files. The nice thing is, changing the version number back to 1.0 will allow you to open the files in the older versions of the software. ![]() In the wake of the new publication, I updated my file format blog post: This time, instead of 2.1 or 3.0 as it should be, it’s now 1.1… He added a “shader” to the “mat” property and “translation”, “rotation”, and “scale” to the object field. If you want to render you models with his renderer, you will have to export the files and open them with an older version of Metasequoia, which brings me to another piece of bad news: Mizuno, the creator, decided to change the file version number… again. First, the bad: The rendering feature is gone, so no more in-program toon rendering. There are a few changes, some of which are good and some of which are not. ![]() This is probably because it’s like PaintToolSAI – most things you need are directly in front of you and easy to use.įor those of you who use the program already, I have good news: The new version, 4.0, is mostly the same as previous versions. Surprisingly, it’s a stunningly popular program. Metasequoia is a 3D modelling program designed by a lone Japanese guy (Osama Mizuno) in downtown Tokyo (At this site. ![]()
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